PhotoView is a SOLIDWORKS add-in that produces photo-realistic renderings blurring effect of creating a static image of moving object using motion blur. Create a photorealistic image or video of your product with PhotoView , a rendering and animation plugin for SOLIDWORKS. I've been using SOLIDWORKS since the first year of my aerospace engineering degree in had been born again—with photorealistic lighting and materials and everything. PhotoView is basically the upgraded render engine in .. 3D CAD data 3D modeling 3D PDF 3D scanning CAD CAD.
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Photorealistic Rendering Using SolidWorks and PhotoView Course Code: COM Level: 2. Duration: 1 Day. Price: POA. Manuals Supplied. Photorealistic . Introduction to Solid Modeling Using SolidWorks PhotoView is an add-in package that allows for photorealistic rendering of solid models in the. This lesson will focus on using PhotoView to create photorealistic images from SolidWorks models. PhotoView allows you to import a SolidWorks part or assembly and apply particular Final render, save file. The main menu is .
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Patents 5,,; 5,,; U. SolidWorks, 3D PartStream. DS SolidWorks. Analyst, and Portions of this software So1versoft Corporation. Feature Works is a registered trademark of Geometric Ltd. Outside In Viewer Technology, 2 Oracle Other brand or product names are trademarks or registered , Microsoft Corporation. A ll terms are used in 48 C. Clicking any of the options within the hierarchy will open the Appearances, Scenes and Decals panel on the right hand side of the screen.
Select the little arrow next to Appearances to expand the various types of appearance folders will be displayed. For this case, I opened the Metals folder and selected polished aluminum. This will give the entire cylinder part an aluminum finish.
So by following the above procedure, I can apply different appearances to the individual parts from within the graphics area.
You can see the results in Figure 3. Figure 3. The appearances have been added to the model. Selecting a Scene Clicking on the Scenes icon in the Appearances, Scenes and Decals panel will open a drop-down menu that offers a variety of scenes for your model.
Scenes consist of background images and lighting configurations. Figure 4 shows an example of one scene in particular.
Double-click the selected scene, or drag it into the main area to apply it. As you can see, some scenes have imagery in the background, while some have no imagery.
Personally, I prefer the blank ones, as the lighting effects appear more pronounced in my opinion. Figure 4. Office background. Figure 5. Studio Room 2 background. Ready to Render Now the appearances and scene have been set and we are ready to render.
This will create a new tab next to the Add-Ins tab labeled Render Tools. Figure 6.
The render options. The first updated feature I will mention is the Preview Window. Clicking this icon will invoke a small pop-up window that shows a preview of the render.
Unsurprisingly, it is very useful for getting a quick preview to see how a small change in settings will affect the final render. New to the edition is the inclusion of a resolution slider at the bottom of the Preview Window. Moving this slider to the right adjusts the rendering effects of the preview but takes a little longer to render , while sliding it to the left has the exact opposite effect.
In the render preview image below Figure 7 , I have decided that I do not like the color of the main base plate on my air motor model so I changed it to a wooden finish. I am also unhappy with some of the lighting effects, so I play with the lighting settings by default located in the Lighting tab of the Scene Property Manager in PhotoView until I am happy with the preview. Typically, a higher value for reflections, refractions and so on will increase the render time.
Using the render preview allows us to see how changes to appearance, scene and lighting will affect the final render without having to wait for a full render.
Figure 7. Render preview image, which looks a little bright note my CPU warning in the top right, indicating that rendering is intensive. This is much like a proof sheet that you may see in the photography industry or in graphic design. Yes, there are experts out there that use the system.
With talent, you can achieve great things. But when deadlines are looming, pressure is on and you need to create a decent image, do you have time to mess around?
I put it through its paces. With drag and drop materials and environments, the system gets you closer to realism with minimal hassle and the progressive rendering means that you can see the effect of edits immediately - so you can make decisions without having to wait PhotoView is based on the Nexus rendering engine from Luxology , the team behind the sub-divisional modeller, Modo.
Nexus is a progressive renderer. The speed with which that happens depends entirely on your hardware set-up. But how do you set-up those renders? PhotoView is a standalone application that installs alongside SolidWorks.